var degToRad = require('../lib/three').Math.degToRad;
var registerComponent = require('../core/component').registerComponent;
module.exports.Component = registerComponent('rotation', {
schema: {type: 'vec3'},
/**
* Updates object3D rotation.
*/
update: function () {
var data = this.data;
var object3D = this.el.object3D;
object3D.rotation.set(degToRad(data.x), degToRad(data.y), degToRad(data.z));
object3D.rotation.order = 'YXZ';
},
remove: function () {
// Pretty much for mixins.
this.el.object3D.rotation.set(0, 0, 0);
}
});